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Forum Index > Suggestion Box > Please Rate our Quest System
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Author Thread Post
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,403
Posted: 12/28/2012 at 2:32 PM Post #1
We have been debating the use of Quests in Sylestia and wanted your feedback on what to do with it. Below are a few options for rating our current system. Please choose one and write a few sentences about how you feel about the Quest system and what you think should be done with it. Thanks!

1. I think the Quest system is perfect as is.
2. I think the Quest system enhances the gameplay, but it could be improved.
3. I think the Quest system is not necessary and could be removed.
4. I think the current Quest system is inadequate, but a better Quest system would be a nice addition.
5. I think...


So again, please choose one of the options above and write a few sentences with more detail. We want to do what's best and incorporate it into the 2nd region.

Thanks for your feedback!
Draco
Level 60
The Hallowed
Joined: 12/17/2012
Threads: 60
Posts: 1,783
Posted: 12/28/2012 at 2:41 PM Post #2
2. I think the Quest system enhances the gameplay, but it could be improved.

The Quests provided give more incentive to Explore more, but the relatively low number of them currently doesn't give players much to do. Also, the kill numbers with the current Quests are a bit low so it doesn't give much gameplay.
The searching quests are nice since the chance of finding the pet/egg/whatever are quite low from what I've experienced.

Also, making other Quests with certain requirements to unlock [in other words outside of story progression] would be nice as well. Stuff like after hitting Allied rank for the town, killing a total number of Bandits [outside questing], etc.
Element
Level 60
Joined: 12/18/2012
Threads: 15
Posts: 174
Posted: 12/28/2012 at 2:47 PM Post #3
2. I think the Quest system enhances the gameplay, but it could be improved.

I'd like to see repeatable daily quests. It gives an incentive for people to log on daily and also to level up lower-level pets.
That's the only addition I could say including what Draco has stated.
Daeli
Level 55
Joined: 12/23/2012
Threads: 3
Posts: 20
Posted: 12/28/2012 at 3:07 PM Post #4
2. I think the Quest system enhances the gameplay, but it could be improved.

My thoughts are that perhaps the quests could be a little more interactive. Something like multi leveled quests? Say you do one thing, and then that opens up the next tier. Kind of like mini side stories.

I second Draco and Element's suggestions as well.

~Dae
Sheechwan
Level 75
Majestic Green Thumb
Joined: 12/19/2012
Threads: 160
Posts: 3,419
Posted: 12/28/2012 at 4:43 PM Post #5

2. I'd be actually thinking everything that the other users above said~ o.o"
Because it'll be nice to have more quests and maybe more complexe, but
if that's out of reach, I'll do with it, I still enjoy this much~ <3
(Missions have more variety than quests and currently is worth more my
time~ owo")
Sakina
Level 75
Queen's Grace
Joined: 12/17/2012
Threads: 54
Posts: 2,481
Posted: 12/28/2012 at 5:07 PM Post #6
2. I think the Quest system enhances the gameplay, but it could be improved. Sorta...

After finishing the first several quests I stopped reading them because there was no need to. All of them required me to go to wherever the next battleground was and I didn't have to do anything special for any of them. Quest items would just pop up and eventually I'd accumulate them all without even trying. Now maybe it's just because of my oddities but I like a challenge. I'd enjoy some puzzles or something more difficult than "Go here and kill this and bring back 11 wolf fangs."
Shifty
Level 51
Joined: 12/17/2012
Threads: 6
Posts: 24
Posted: 12/28/2012 at 5:24 PM Post #7
2. I think the Quest system enhances the gameplay, but it could be improved.

I agree with pretty much everything that's been suggested already. However, while playing the Esior quest series I didn't at any point feel that there needed to be more quests, or that what was included was insufficient. Perhaps with the full storyline up and running there won't be much of a need for repeatable quests or filler.

Still, having a goal to work towards while levelling newer pets would be nice.
Sinstar
Level 60
Joined: 12/19/2012
Threads: 1
Posts: 65
Posted: 12/28/2012 at 5:59 PM Post #8
2. I think the Quest system enhances the game play, but it could be improved.

The quest system now, has each quest specified to a certain dungeon and it's always the next part of the story. Maybe you could make quests that are available after leaving the area from before and letting you revisit the place after your Sylesti are a little higher leveled than the area letting the player train other Sylesti that were just generated or caught. Another cool system that I've seen used as quests are a series of side stories. Maybe one set of quests could provide more of a background story on character's like Talon and Jinxie, or one side story could be about the fairy queen, Anabelle(I think that was her name, at least.) Thank you for listening although I don't know if what I said will help. ^^'
Joelou1
Level 66
Candy Dispenser
Joined: 12/22/2012
Threads: 4
Posts: 68
Posted: 12/28/2012 at 11:33 PM Post #9
Quote From:
Originally Posted: 3/14/2026 at 10:35:03pm

2. I think the Quest system enhances the gameplay, but it could be improved.

I'd like to see repeatable daily quests. It gives an incentive for people to log on daily and also to level up lower-level pets.
That's the only addition I could say including what Draco has stated.


2: Just agreeing to what Element stated.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,403
Posted: 12/29/2012 at 1:34 PM Post #10
Alright. I think everyone is in agreement

This gives us a good direction to follow for the second region. Thank you everyone for the input
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