Email Address:
Password:
Forgot Password?
Advanced Search
Active Players on Sylestia
Category Total Yesterday
Players 2,440 389
Sylestia Pet Data
Category Total Yesterday
Pets 8,234,189 1,275
Generated 655,955 49
Captured 1,189,822 102
Bred 6,388,320 1,124
Statistics updated daily at midnight
Forum Index > Dungeon and Zone Discussion > Maws of Madness Behemoth
Page 3 1, 2, 3, 4, 5 Go to Page:
Author Thread Post
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 83
Posts: 4,141
Posted: 11/12/2019 at 7:54 PM Post #21
recorded one of the buffs:


My assumption of plasmas:
yellow allow for either "-30% Phys/Mag Damage" Debuff or the "+100% Phys/Mag Damage" Buff,
blue, "-10 mana" debuff or the "+20 mana" buff (haven't seen that one personally, but I'll take the word of the thread)
and pink being "X damage per turn" debuff or some kind of healing buff that I haven't seen and I don't think has been mentioned here yet

but the buffs are Rare, while the debuffs,,, are not (though the buffs last longer)
Banzai
Level 75
High Warlord
Joined: 6/19/2013
Threads: 32
Posts: 930
Posted: 11/12/2019 at 8:59 PM Post #22
Stage 6 is impossible for me. I got Max stats, I'm using Shadow, light and air and there is no way I can beat it. Those shards keep on killing Firestar, my Shadow/tank. And then everyone dies, I can dodge the stun attacks with all 3 pets, but those shard people are not possible to beat for me at this moment and I don't know why.
Inula
Level 75
Guardian of the Realm
Joined: 6/9/2019
Threads: 6
Posts: 272
Posted: 11/12/2019 at 9:58 PM Post #23
Are you switching your tank out with one of your other pets when your tank gets the shards on it? Those shards are definitely killers if you let too many stack on the middle pet.

Oh and thank you so much Artemesia for posting this guide, it's nice to know it is at least possible to beat the behemoth, congratulations on your victory! :)
Banzai
Level 75
High Warlord
Joined: 6/19/2013
Threads: 32
Posts: 930
Posted: 11/12/2019 at 10:02 PM Post #24
Ah no wonder. I'm being such an idiot. No I never switch them out. I should do that. < 3
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 83
Posts: 4,141
Posted: 11/12/2019 at 10:05 PM Post #25
for stage 6, Kaita has a YT video on how to beat the regular Demora, and as far as I could tell, the MoM version of the fight was pretty much identical.
Banzai
Level 75
High Warlord
Joined: 6/19/2013
Threads: 32
Posts: 930
Posted: 11/12/2019 at 10:09 PM Post #26
Ah thanks for the video link! : D
Banzai
Level 75
High Warlord
Joined: 6/19/2013
Threads: 32
Posts: 930
Posted: 11/12/2019 at 10:22 PM Post #27
I tried what she did and I'm losing still. The only moves that are rank 4 is the first move for all pets. I will have to probably go back and train moves.
And I do use Max stats. (Not Super stats, I know they are strong, but I'm already raising so many teams at once.)

My Party:
Firestar
Bluestar
Ravenstar
Edited By Banzai on 11/12/2019 at 11:03 PM.
Jaidi
Level 70
Candy Dispenser
Joined: 6/28/2019
Threads: 58
Posts: 1,094
Posted: 11/12/2019 at 11:51 PM Post #28
Demora's maxmana skill is an aoe stun. so you should block on all 3 when that happens. When you see her at maxmana, block on all 3.

Optional: Kill 1 Crystalline asap. leave 1 alive low hp. That way, if she summons more- you can kill the one with low hp. and bring the new one to low hp. I decimate the one I want gone.
Or you could kill both if you know your rotations :D

Crystallines get a buff that causes them to do and take more damage- that's a good time to kill 1 asap- you can start hitting on 1 before that happen.

Light's 2nd ability is a great aoe heal when hit 2 or 3 monsters. Best time is when crystalline golems get buff that makes them deal and take more damage.

Gollems put icy shards on middle pet by the time they reach 80% mana. Plan accordingly, because the next turn they will put exploding shards. So, if they're 1 turn away from 80%mana- that's when you should swap your pet to another one. because doing it after that is too late. Tank should basically never die. You want to kill 1 crystalline asap so you don't have to deal with 2 exploding shards. Divine balance, and using both side pets as bait for exploding shards is a good plan. against 1 golem, that's enough to keep going forever without using divine balance. divine balance is basically an whoops button incase you messed up and forgot to do something or did it carelessly (I do that alot in caves=p).

Good time to use decimate - before golem gets self heal buff. Not sure if demora's crystalline golems have self heal or not since they die too fast for me :)

Lastly,
Earth makes demora/crystallines easier, less annoying. My earth guy: thorncoat+block eats through exploding shards. No switching involved unless I yolo and don't do things properly=p
Edited By Jaidi on 11/12/2019 at 11:58 PM.
Banzai
Level 75
High Warlord
Joined: 6/19/2013
Threads: 32
Posts: 930
Posted: 11/12/2019 at 11:58 PM Post #29
Thank you. I will try that instead. : D
If it works, I'll let you know! ^w^
Jaidi
Level 70
Candy Dispenser
Joined: 6/28/2019
Threads: 58
Posts: 1,094
Posted: 11/13/2019 at 12:18 AM Post #30
I noticed your light pet is using int+agility based gear. Int+dex is better for heals. Your heals aren't going to be as good over a period of several turns. ability 1 and 2 perform based on damage dealt over turns (i.e. after 5 or 10 turns, it adds up, even 1 crit). so, ideally.. proficiency points should be 3int 2dex aswell.
Edited By Jaidi on 11/13/2019 at 12:19 AM.
Go to Page:
1, 2, 3, 4, 5
This Page loaded in 0.011 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
© Copyright 2011-2024 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.