Email Address:
Password:
Forgot Password?
Advanced Search
Active Players on Sylestia
Category Total Yesterday
Players 2,411 375
Sylestia Pet Data
Category Total Yesterday
Pets 8,241,199 1,270
Generated 656,170 19
Captured 1,190,409 63
Bred 6,394,525 1,188
Statistics updated daily at midnight
Forum Index > Roleplay Games > Battolia [RPG]
Page 1 1, 2, 3... 66, 67, 68 Go to Page:
Author Thread Post
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:34 AM Post #1
Ruler open
Battolia
You're a spirit in the human world. A heroic spirit. Your minds fuzzy, you can't seem to remember your real name. But you remembered your class type.
And why you were here.
You found yourself in an arena. The edges were crumbled and bricks way scattered around. 3048AD. Vines and other mysterious green things crawled up the edges, twirling around and grabbed as if dragging themselves up. The air had smog in it. It'd been a while since you'd appeared in a maternal form. You stretched out your hand and moved it around. A snap was heard. You turned immediately at the speed of a servant.

"Welcome" her voice was smooth, "I am Reaper Class. You are the Heroic Spirit of this 46th Holy Grail War. Search how you wish, but your goals are clear: Find your master and win this war. You have your wish. Fulfil it"
She reached out the palm of her hand in a welcoming gesture, before snapping it shut into a fist and disappearing, you could still sense her but the other Servant was in her Spiritual Body.

Below you, a white circle glowed and you felt a cold burn seep up your legs. You were stuck to the floor and the light consumed you, burning your body as you let out a scream. That is why you were here. Your Spirit Core was pounding, connected to your heart and head. The weakest part of your body and it was churning.
This Reaper servant was powerful, but she was only an overlooker. She wouldn't compete unless bloodlust came over her.

Your goal. Kill the other servants and take the Holy Grail.
But this time, it was different. You needed to find your master first.


This is based off of the anime Fate - all of the series really. Especially Fate/ Stay Night. For more information on Servants/ Heroic spirits go here: http://typemoon.wikia.com/wiki/Servant
Edited By IvyCat on 6/21/2018 at 1:20 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:34 AM Post #2
Rules
1. I pick your magic
2. Don't be a mary sue and destroy my trust.. you can do this:
Narrator: You enter a field, hundreds of colourful plants were scattered a round, a few already picked
Roleplayer: They picked a plant

But please don't do this:
Narrator: You enter a field, hundreds of colourful plants were scattered a round, a few already picked
Roleplayer: They found a blue plant with purple swirls and ate it, giving them magical flying super strengths so they could blow up all their enemies :D
3. Fights will be judged by me. Go all out of your moves but final say will be mine. You can't dodge an extremely good attack.
4. One class per person - no class repeats
5. I choose your magic so leave that blank in the form, same with leave Weapon blank and fill in later
6. Swearing itself is not allowed, but words like "dang/ screw it" are allowed.
7. Lets not do the impossible, please c: Also no very childish characters. I'm bored of extreme immaturity.
8. Must be over the age of 15 or 15.
9. Bold/ quote & ping everytime unless you want to feel my Wraith
10. You can die c:
11. Don't chase something if you're asleep or chained or something tbh. You can't move.
12. Narrators word is final >:(
13. Don't control narrators or others characters that aren't your own. Thank you.
14. Images only please, no descriptions ;3;
15. More rules will be added when i find necessary.
16. Just because you're here now, doesn't mean i can't deny you or kick you later on.
17. A hero is like Arthur of the Round Table or A Greek Hero. They're legend or something.
18. Alignment is one of the following: Chaotic good, Lawful good, Lawful Neutral, True Neutral, Neutral Evil, Neutral Good, Chaotic evil, Lawful evil, Chaotic Insane, Lawful Insane
18a. If your character is watching a fight - will they take a side? If good, they will try to stop the fight. If Neutral, they will take neither. If evil, they will encourage the fight.
18b. If posed in a situation, will you character follow the rules and be Lawful, or be Chaotic and follow his whims independently? If somewhere in between, they are Neutral.
Edited By IvyCat on 2/28/2018 at 12:52 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:34 AM Post #3
Sign Ups
IGN
Characters name
Characters hero name before they died
Characters Image
Characters Age & Gender
Personality
Class
Weapon
Magic
Alignment
Edited By IvyCat on 1/24/2018 at 10:39 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:34 AM Post #4
Classes

Except imagine Beserker -> Shielder -> Ruler -> Beserker

Assassin
~ Taken ~
They are stealthy and skillful in attacking, tending to prefer long-range. They are surprisingly friendly. Their preferred weapons are usually light such as knives, daggers, nunchucks, shurikens but they can use katanas as well.
They have the skill Presence Concealment which is the skill to hide themselves as a servant.

Archer
~ Taken ~
They are often arrogant and stuck up. They can shoot bows, guns or other weapons at opponants at long range and tend to have excellent eye sight.
They have the skill Independent Action which allows them to survive in the world even after their master is dead.

Beserker
They are sometimes crazed and disillusion, hard to control but very caring and loyal. They carry heavy weapons such as a broadsword, axe or mace, doing a lot of damage but having low defence.
They have the skill Mad Enhancement which raises strength but lowers mental capacities.

Caster
~ Taken ~
They tend to keep to themselves and are proud of their work. They tend not to use weapons more than magic, but they may use a weapon such as a staff.
They have the skill Territory Creation which allows them to create an area suited to their magic type.

Lancer
~ Taken ~
Quiet and sly, they like picking fights and are egotistical about this. They use lances and deal close-range damage. They won't follow the path of committing suicide in this rpg so don't worry!
They have the skill Magic Resistance which allows them to take less damage when attacked with magic.

Saber
~ Taken ~
They tend to be friendly and king hearted, giving up their lives, wishes and dreams. They use different types of swords, but usually one normal-sized sword and rarely duel.
They have the skill of Battle Continuation which allows them to continue fighting on a battle field with mortal wounds.

Shielder
~ Taken ~
They tend to be quiet and shy with a lot of determination. They use shields and tend not to attack with anything that isn't their shield, reflecting or right-out attacking.
They have the skill Item Construction which allows them to create certain items with magical energy.

Rider
~ Taken ~
They tend to be very friendly and outgoing, joking around a lot. They usually fight with animals, not weapons but tend to wield spears, nunchucks or various other weapons.
They have the skill Riding which allows them to ride animals and beasts.

Ruler
They tend to be serious and enjoy playing games. They use a range of weapons like rider and can do long or short range attacks.
They have the skill Retaining Order which allows them to counter a masters order.
Edited By IvyCat on 4/7/2018 at 3:39 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:34 AM Post #5
Magics
Edited By IvyCat on 1/24/2018 at 10:50 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:35 AM Post #6
Stats

Strength
Bodily might in terms of power
A - 200 damage
B - 160 damage
C - 120 damage
D - 80 damage
E - 40 damage
F - 20 damage

Endurance
How much damage one can withstand
A - 1800
B - 1600
C - 1400
D - 1200
E - 1000
F - 800


Agility
Quickness and speed of reaction
A - Very fast
B - Fast
C - Normal
D - Reasonable
E - Slow
F - Very slow


Magical Energy
How much energy you need to deal attacks
A - 40
B - 80
C - 120
D - 160
E - 200
F - 240


Luck
The quality of one's luck
A - Very lucky
B - Lucky
C - Normal
D - Reasonable
E - Not lucky
F - Unluckiest thing alive


Magic
The strength of the magic one owns
A - 300 damage
B - 250 damage
C - 200 damage
D - 150 damage
E - 100 damage
F - 50 damage
Edited By IvyCat on 1/24/2018 at 12:07 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:35 AM Post #7
Skills
Edited By IvyCat on 1/24/2018 at 12:08 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:35 AM Post #8
Locations
Edited By IvyCat on 1/24/2018 at 12:08 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:35 AM Post #9
Things met
Edited By IvyCat on 1/24/2018 at 12:08 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/24/2018 at 1:35 AM Post #10
Reserve
Go to Page:
1, 2, 3... 66, 67, 68
This Page loaded in 0.012 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
© Copyright 2011-2024 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.