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Forum Index > News and Announcements > New Ability/Proficiency System, New Tuto...
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Author Thread Post
Dragonnadder
Level 71
Nature Walker
Joined: 3/17/2016
Threads: 32
Posts: 1,810
Posted: 4/3/2017 at 9:30 PM Post #11
And also, there's a typo in the Proficiency Tree tutorial.
"The first choice you should make for a Pet is choosing which Element to attune it to. A Pet's Element will not only determine which Abilities it learns to Battle with, but it will also decide whether or not is uses Strength or Intelligence as its Damage Dealing Stat. This can be confusing to new Players, so just keep it in mind later on when choosing which Equipment for your Pet to use."
That bolded is should be an it.
Lanfear
Level 75
Spooky Shopper
Joined: 5/9/2015
Threads: 329
Posts: 2,508
Posted: 4/3/2017 at 9:33 PM Post #12
I haven't made many missions teams yet at all, and was working on only one lvl 25 arena team. I have 6 teams, and those are set for fest contests, for the most part.


Fest contests usually take a few presets anyways for those folks with a lot of time on their hands.

Not sure how many missions one can do at once, at least 5 I think? I prefer to have a team set for mission runs, its just easier to find pets, but I am so unorganized with where those pets are its not funny.
If I were to start really running missions, I want to set away at least 2 presets, so theres the 9. And then would like a few regular presets for say, new pets that come out, or to fiddle around with teams.

Please do keep this in mind. I have no qualms if it cost a little gold for extra presets (50k to100k or so) so newbies don't go terribly broke)

Thank you for listening, also thanks for keeping us all updated while this was going on.
Chickie
Level 67
The Kind-Hearted
Joined: 3/8/2015
Threads: 1
Posts: 152
Posted: 4/3/2017 at 9:33 PM Post #13
Thanks for all of your hard work Krin! I've already started messing around with the new system, and I definitely think it's much easier to use and understand than the old one. I love it! :)
Mikazukichan
Level 75
The Artistic
Joined: 1/28/2014
Threads: 313
Posts: 9,544
Posted: 4/3/2017 at 9:42 PM Post #14
Hey Krin! Nice job on the new pages and ability trees! I noticed that the pet profile pages also have part of the new page implemented on them in the stat section. This is awesome, but we've lost the base stat numbers in brackets beside the boosted stats (which makes it more difficult to see when a pet has higher or maxed base stats again). I wondered if you were thinking of re-adding those visible base stats again? (when you have some time, of course XD I know this was a massive update you just finished.)
Zenaku
Level 70
Trickster
Joined: 12/31/2013
Threads: 41
Posts: 1,207
Posted: 4/3/2017 at 9:46 PM Post #15
So, it's running smooth. Though I do miss the point allocation(Felt a lot more personal and not a gear=stats sort of thing). And the prof points seem odd with the 0-30-60 for prof points. I'm aware you want to make it balanced but it really should look more like 0-15-30-60 for current prof points. The new keybinds however.. For attacking are not convenient at all. Would it be possible in the future to allow a sort of self-keybind feature so we can choose what goes where? I mean as of now it feels very uncomfortable to use the new keybinds.And kinda hurts my fingers trying to have one use keybind one and using another finger to hit the 'e' button to end a turn. (I may have small finger webs..So maybe that's just my issue. But golly it hurts. x.x; ) Overall though.. It's nice and shiny? ^^;
GloriAnne
Level 70
Adept Gladiator
Joined: 6/13/2014
Threads: 13
Posts: 306
Posted: 4/3/2017 at 9:47 PM Post #16
Krin, I'm getting time out errors on the new Proficiency Page. (just like the other pages I have trouble with) It will take me forever to set all my pets.

Help please?
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,684
Posted: 4/3/2017 at 9:50 PM Post #17
Link: https://www.sylestia.com/forums/?thread=45100&page=2#16
Author: GloriAnne
Time Posted: 4/3/2017 at 9:47 PM
Krin, I'm getting time out errors on the new Proficiency Page. (just like the other pages I have trouble with) It will take me forever to set all my pets.

Help please?


Unfortunately, I, nor our Host, have ever been able to figure out why this happens (to the few players who report the issue and on the pages they report it for) or even what triggers it.

The Proficiency Page is an incredibly simple page so it really makes no sense why it's causing issues in comparison to the other pages that have been reported.

It still seems entirely random and I can't find anything at all to even go on to begin debugging it. =\
GloriAnne
Level 70
Adept Gladiator
Joined: 6/13/2014
Threads: 13
Posts: 306
Posted: 4/3/2017 at 9:57 PM Post #18
Okay. I'll just keep trying.
Nightbane
Level 75
Knight
Joined: 11/29/2013
Threads: 288
Posts: 11,957
Posted: 4/3/2017 at 9:57 PM Post #19
the popout for the explore...i can't make it go away no matter how much i'm clicking it lol.
Lanfear
Level 75
Spooky Shopper
Joined: 5/9/2015
Threads: 329
Posts: 2,508
Posted: 4/3/2017 at 9:58 PM Post #20
Ok, I am kind of frustrated with how the presets for skills are. Number 7 as it is now, the Finishing blow should have stayed at the letter F number 4 on the keyboard. I am now having to physically reach to 7 to use it...which is going to slow people down come fest times, or boss hunting, or fighting in general. I dont have big hands.

Number 1, and the letter E, is a bit of a distance now..this is kind of frustrating. I fought a lot faster before this change...is there any way you can make it where people can change where their skills can go? I would pay for that, in a heartbeat.

( I also miss having a skill on # 3 lol)


Correction: #4 not F.
Edited By Missterious on 4/3/2017 at 10:10 PM.
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